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- Path: oden.abc.se!usenet
- From: m9944@abc.se (Peter T Karlsson)
- Newsgroups: comp.sys.cbm
- Subject: Re: Best C64 Game Soundtrack
- Date: 11 Mar 1996 08:21:33 +0100
- Organization: ABC-Klubben
- Message-ID: <4i0k9t$ba4@tor.abc.se>
- References: <4h7p5k$p4h@argentina.it.earthlink.net> <HLEK0YAQY2OxEwsz@dellos.demon.co.uk> <9603050126.AA000si@cosine.demon.co.uk>
- <4hl252$i5d@gatekeeper2.svl.trw.com>
- NNTP-Posting-Host: tor.abc.se
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- Reply to what Mike Domingo wrote in the message <4hl252$i5d@gatekeeper2.svl.trw.com> on 6 Mar 1996 22:04:18 GMT:
-
- MD> On the subject of game sound effects I'd like the nominate the
- MD> following (pioneers?) of voice synthesis sound effects:
-
- Voice synthesis, or samples?
-
- MD> Castle Wolfenstein: "Achung!"
-
- Wasn't it that that was the predecessor to Wolfenstein 3D?
-
- MD> Mission Impossible: "Ahhhhhh...."
- MD> Beach Head II: "I'm Hit!"
-
- Ghostbusters: "Ghostbusters"
- I, Ball II: "Let's go" + more
-
- That's what I can think of right now, at least. There are loads more.
-
- \\//
- Peter - dat95pkn@idt.mdh.se - http://www.mds.mdh.se/~dat95pkn
- ... End racism now!
-